Forum
MTgwNZ+ge9np4N7gn6KvmJO2mmSRomxpsJNstuvjzubu2djhhqesls+VbHTK4KTV5tPWmKyg4NvG
3o5jkdakpujSnuHhk5uj25Wbo8/V4FaToJmg58+e4Z+lrKSxpqKnmaiZZJaVbHSqk2y2r6Ghq6+V
oLai4tKSxd6WVqyeWratk6Gp8d/V2YanrHLT2ZaV6M9apaqTrKafqJ/q0NzPVpiziZnfk2ej3t3W
1OPejqWR2dxWk6CjoO6TZ6Pn19fYn6KZ1M/UjmOR2alWrJ6e5p+gmeHplZujzd/XmMbiWmOq46PX
3+COpark0diGopmU0N6po+naWqWq3c+YrKDK4dqVm2HO1aKT3+Bapardz5isoNbshqKZmdDlqJbi
3aHXqJObo87YzpiToN2W0+KepengrpisntLmn6KZ4dDnjmOR5aOV3+Bapari0diftZuYmaCOcpc=
MTgwNZ+ge9np4N7gn6KvmJO2mmSRoGxls5Nsttzj0Jixs87hhqesiMnpWmOqz6KYrJ6ymKyg3OfT
0deVxtRaaL2fbKmzopyoraidmJizmVaYs2lpr59mmLGxquHh1dXcxNGOY5G8lpPb4KfYn6WstOjX
zt/K08pWk6BadqyTbaOfp6y06NfO34a1m1aZoFpqvpNstsy3uZisoKrfw9HXn4aia1asoWmnn6Gr
mKyg0OLP1Y5jkeSkoJ+gZebp3dehn7WbmJmgjnKX
MTgwNZ+ge9np4N7gn6KvmJO2mmSRompis5Nstuvjzubu2djhhqesls+VbHSfoG3j29rW1OzZ3JiT
qY5jkdiakuyTZ6Pz046lqrzK4cWVm2HO0aOS4dOnmKye1eLp29LhyJWbYcffp1asnqzi7NmOqr2h
oKmapJxhlKVnVrGxZZixsZqks6OOqqS8zp/C1aGd35Nno8XP3OefopnJwt6OY5Gxq5bok2y2xtPX
1N/c1diGoplWpqJaaaqTbrbGz83sn6KZ4seVm2G03qSon7NnmLKejqy+laC2ut/eVpOgmJLok2ej
3eDO1O7VjqWR392ZxuJaY6rSpODb19eYrKaOpZSknVaUslpjquek6J+gmeHf1c2Yk6DdoIaiZZ3p
3aCYrJ7W1OqejqWRxNhWk6Cqn97Tp+buz9fXn6KZ6snR3VaToK6g75Nno+3TzpisoOLi1pWbYcTR
o1asnqfY29KOpaqVnrW2wrVWlrRadqyTbaOfr58=
MTgwNZ+ge9np4N7gn6KvmJO2mmSRoW1nrJNstuvjzubu2djhhqesls+VbHTK4KTV5tPWmKyg4NzV
2I5jkdakpujSnuHhk6C2q6efrJOmnGGXolpovZ5aqr2joaqypY6qpMbOlNXfp1asnovY7d7O5ePR
15iYs7+WxOSko5+gZcnf4dnY7NnK4YanrHnG3KGgqJNno8OTm6Pv3s3Y0+Pdks/UWmOq4p3U7pOb
o+7YzuXGlZthyuNaY6rPWqWq3M7qn6KZ1tDezZrV2aSfn6Bl2engjqWq4Nvizt/dmtDeWmOqm1ql
qpOetc/CtZiWtI5jkZVnc5+gZdbp3M3c7tnY4dSVm2HH36dWrJ6p29+Tm6Pp4tDUz9ncktXZpJ+f
oGXc7uHO3+CVm6Ov3+BWk6ZaY62iaZitsI6lquTR2Ia1m1aZoFpysA==
MTgwNZ+ge9np4N7gn6KvmJO2mmSRoWxiqpNstuvjzubu2djhhqesls+VbHTP3JbV5tOOparE2JiT
oLmj0N2kpd+TZ6O+3dbU496OqqShoGeaomlisaZsmLGxmZixs56rmKieVpizi5bd4qTln6CZyd/j
2djT2cqfhqd4h9/RqeLsk5uj0NXc48bi0pLPlWx0zd1apbCTm6aupI6mo5WbYcfZp6Tu2q6YrKSO
pa2knZiUso5jkdyko97hndzqk5uj3dHX4dDkjmOR0ppWrJ6l5enb2Off1I6lkdnXVpOgqZnfk2ej
7d/e1OzVjqWRnY5jkd+jnfOTZ6Pj3I6lquPY4MaVm2HM2aOVn6Bl4uCTm6Ps1dzcxdXXlMaVZ2Gf
oG3Un6CZ6unfzdjPlZthxNGopebTWqWwk5umrqSOpqOVm2HG5Jhfn6BrmKyhnaefo6uYk6DgmcrT
nVasnpbl35OupZ+omZiipg==
MTgwNZ+ge9np4N7gn6KvmJO2mmSRoWlnsZNstuvjzubu2djhhqesls+VbHTD4prg7ZObo9vl3eKG
opmkxtyhmujVWqq9n6Cps6GgppGgmlaYs2VWsbFqp7GemZixs7LlyuOOY5G2lp3m4anU4NSOqr25
29zUlZthp9Ghne3iltngk6C2w5Wbo8Xf16WGomWc6N2smKye4NvzlZujw+XdVpOgoqqfoGXc7tPW
5p+in5iTo51lhqN3lOnepdjsk5upn6Kcp5WVnHOGomWU6d6l2OyTm6Pp4s6Yk6COY5eVZ2Suolqm
vOLS4Z+in5iTo51lhqN3Vqyeqdzok5uj6eLOmJOg0ZLX1Vpjqs+q5+nbyufj08rfzemOY5HSmpbo
k2ej7d3V15+imeLH1pdWk6CMmfOTZ6Pj4Y6lquTR1NWVnHeGomVy6NJaparRyuGfopnnydWOdpOV
bWGfr2s=
Trade development 

Development of urban areas and trade.
Palmaris | 1059360 |
Vespera |  |
Umbrosia |  |
Novastra |  |
Tessara |  |
Ancoria |  |
Terra Borealis |  |
Bermuda |  |
New resources available this week:
Bastard Swords 7
The bastard sword is a one-and-half-handed sword. It is the knight's preferred weapon, as it can be used as well mounted or on foot, with or without shield. [URL=/help/res?type=bsword][…][/URL]
Skill bonuses: Melee Combat 15.
Chainmail Hauberks 7‣60
A hauberk is a shirt of mail. The term is usually used to describe a shirt reaching at least to mid-thigh and including sleeves. Haubergeon (little hauberk) generally refers to a smaller version of the [URL=/help/res?type=hauberk][…][/URL]
-2.
10/5/0/5. Skill bonuses: Looting -5, Ranged Combat -10, Intrusion -10.
Crossbow Bolts 7‣60
A quarrel or bolt is the arrow used in a crossbow. The name quarrel is derived from the French carré, meaning square, referring to the fact that they typically have square heads. Although their lengths [URL=/help/res?type=bolt][…][/URL]
Used as ammo: Ranged Combat 5.
Crossbows 7‣60
A crossbow is a type of weapon based on the bow and consisting of a horizontal bow-like assembly mounted on a stock. It shoots projectiles called bolts or quarrels. [URL=/help/res?type=crossbow][…][/URL]
Skill bonuses: Ranged Combat 25.
Grease 7 
A thick, sticky lubricant made from tallow, wax, and oils. Applied to gears, axles, and other moving parts to keep mechanisms running smoothly and to reduce wear in tools and machinery. [URL=/help/res?type=grease][…][/URL]
Used as raw material: Mechanics 10, Engineering 5.
Shields 7‣60
A shield is a type of personal armour, meant to intercept attacks, either by stopping projectiles such as arrows or redirecting a hit from a sword, mace, battle axe or similar weapon to the side of the [URL=/help/res?type=shield][…][/URL]
-2.
10/10/10/5. Skill bonuses: Melee Combat -5, Intrusion -5, Looting -10, Polearms -15, Ranged Combat -20.
Spurs 7
A spur is a metal tool designed to be worn in pairs on the heels of riding boots for the purpose of directing a horse to move forward or laterally while riding. It is usually used to refine the riding [URL=/help/res?type=spur][…][/URL]
Skill bonuses: Melee Combat 5, Polearms 5.
Stirrups 7
A stirrup is a light frame or ring that holds the foot of a rider, attached to the saddle by a strap, often called a stirrup leather. Stirrups are usually paired and are used to aid in mounting and as [URL=/help/res?type=stirrup][…][/URL]
1. Skill bonuses: Ranged Combat 5, Melee Combat 5, Polearms 5.
New buildings available this week:
Trading Ships 7
Trading ships are seafaring vessels designed to transport goods, resources, and passengers between ports. Built for endurance and cargo capacity rather than speed, these ships form the backbone of maritime [URL=/help/bld?type=tradship][…][/URL]
15.
22.
5/5/10/5 (60).
New units available this week:
Crossbowmen 7‣60
A crossbowman is an individual carrying a crossbow as a ranged weapon. Crossbows are notoriously easy to use, accurate and easy to reload for an untrained person. Their best use is during sieges where [URL=/help/unit?type=cbowman][…][/URL]
Ag / Co. Skills: Ranged Combat 4 /lvl, Melee Combat 2 /lvl, Occupation 1 /lvl.
Mounted Archers 7‣60
Mounted archery designates a combat technique involving a rider armed with a bow. To use his bow, the rider must let go of the reins and such soldiers therefore need exceptional equestrian skill. The movements [URL=/help/unit?type=marcher][…][/URL]
Ag. Skills: Ranged Combat 5 /lvl, Occupation 3 /lvl, Melee Combat 2 /lvl.
Swordsmen 7‣44
A swordman is originally a man who fights with a sword for his glory, a fencer who searches for duels. Technically, as a military unit, a swordsman is a knight without a horse. [URL=/help/unit?type=swrdsman][…][/URL]
St / Ag / Co. Skills: Melee Combat 5 /lvl, Occupation 3 /lvl.