Forum
NzUwOVqrrdKk67zZWn+NkX2TeHV/gJp7a56er6burN+ptrbacISKp7lynoV+7Nrhmp55nKy2u9Rw
f3eyvbLZp6bu0N+e7azfWn930rq/bHR7r8ylpObQ2pyeeZyWcnmcjra7u3CEqnNssJ6caq1+omhy
fq97cn6FgIWZeWeenq+C2qzYnsBsnnuQtrTBrtWwpOuMo3jGqNGhtrqRfX1sh31yn3Jasqq7n+i6
kWd9k829tLa1cJKZZ22pjKV5nn6vfnJ5o7hyeXK+vIx0ZezQ2KHydZFnfZzav7azZ319sGdnqdnR
lt1snmXGtuG9cnlyrrzUr5rn25Fnr2yeaIF7kX6PbHR7lox0ZfDI31qrd9+asrDasnJ5cqxymXKo
5cjfnZ55nJ67uuCwrqtnfX3WqFqrl81aq3fPpLq0zXlyeXKPvNVnZ7DbkWepqN+gcnmcuLJsdHvE
z7taq52RZ6x7oFqAiZF9fbC2cH+etVqrl9+knnmcpK+91brCumd9fduqlu2MsWeef5xajn0=
NzUwOVqrrdKk67zZWn+NkX2TeHV/gJt4bJ6er5furpFskKzacISKkr28ya6a5oyeZfCw4J1yeZyN
ubaltnKZcqfe2OGe66zZmru733CEinOChJ5yaKmcnmeefq9lcn6vfX5+c3tynoWJ6NSRZ6mI4Ke2
q5F9fbaocH+XlZrr19Gj7WyeZaCv272ybHmOodavWquXkXqrbKRlcoCvora6p3CSmWdtqYyleZ5+
r4W/ts63srRnfX3IsqXrzM2n7GyeZbWs3rByeXhwf5p3bZ6arlqrd7Sav6yRfYNsdH6Cn2dou4ye
ZZ58roqfk5GAkWx0e5aMdGXcyNpaq37gWn93zsC2s6Zwf5ejWquXzqHoqtdaf32RfYB7dnCAqWdn
qd7VoOJsnmXAqNWvcnlyv7XItlqrl7Vaq3fQpLtsnoLBbHR7tci4mp6ZnJbvrNqqsmyee7a1Z319
26qanpmcmei0zZ67dZF9fYm3v3KZcqnhzN6annmcnsBssX1yf3Jwjp0=
NzUwOVqrrdKk67zZWn+NkX2TeHV9fZl0aJ6er6burN+ptrbacISKp7lynoV96N6RZ6m721p/d+G+
smx0e8HPp1qrl5Fnq43Vo7Fsnn1yeXKsr9Cunu3gkWy8eKNsg4CihIJ9dHCEqnJasKqhbqp6pVqE
irW5tL2jvXKZcoHu1dBasIq1o7S9zb1yeXKXwtWmWrCqkWq7bLFncn+ccI59Z4CRjHRlwoyeZeGo
4ppyeZy/vGx0e67Lr57tjJ5l7a/NqXJ5nJRyeXK5st2np56ZnKrsrNBaf3fgs7JsdHtymXSH3trb
quuq0Vp/eZF9fZujrXKZeFqrmqBpnnquWn9337pyeXKUcplymeiMnmXntuBaf3fXuby+Z319yKSk
7tuRZ6m71JbBdZF9fYm3v3KZcp7tjJ5l3azSnruw4LC5wGd9fciypd7I3qieeZyeu2yee8Gvp3CS
mWdtqYytaw==
NzUwOVqrrdKk67zZWn+NkX2TeHV/f514aJ6er6jurtOawLuRgpCssHCEqo+a2suRbLx4o2yDgKB/
fXhycISqclqwqqFrsHieWoSKsKy/trVwf5emmp6ZnIfutdFahIqwrL+2tXB/l6aanpmch+610VqE
irWxcnlyuMaMdGXmzNmk68CRZ3260b3DrLVwf5evmp6ZnJjoud6asLvYxHJ5eHB/mnZpnpquWqt3
2Zquq5F9fb6jvnKZcpaemZyb2rDeocZsnnu9trLAuci0WquX0Kfitddaf3fVuXJ5cpCu2raa69WR
Z6mM4ae8t9Fwf3ejubGMdGXpyN6p7GyeZbytkX19mqWsu8uro9rd1ZaeeaJaf3qgf3J6hHB/l6uj
4tvVluWz5Vp/d824vLWpcJKZZ22pjK1r
NzUwOVqrrdKk67zZWn+NkX2TeHV/f556aZ6er6burN+ptrbacISKp7lynoV37tDYmeK101p/d81w
f3eOtLTPtp3o3N+annmcnrtsnnuubHR7mda0mezP1aWefq9mhH6ihIF4eISDjHl4qYyjeK5/nWd9
bKOOoLays7bIZ2ept9un7bDhqHJ+r568t6q0rox0ZcnW3qnivN9ahIrFusJsdHuwyLBaq5fapO1s
nmWvvNW3sWx0e7bbZ2ep3NqZ3rmRZ32z272xuqq0vYx0ZaeMnmXItdiucnmcwq7AZ31927Faq5fQ
pJ55nJ7BbJ57trpnfX3Uo6DejJ5lxbbemcCv1btyeXK/vIx0Ze3W46OeeZyptazacH93pMC206Za
q5fVqZ55nJa7q5F9fbuqsLuMdGXg1pFnqanNmLhsnnvBtmd9fbOxp93a1J7pbLFncn+ccI59
NzUwOVqrrdKk67zZWn+NkX2TeHV/f594bZ6er6burN+ptrbacISKp7lynoWF5cjao+K101p/d7ms
vWx0e8PQp6yenq9msH6ibn5+n32AbHmOfYx5eK6gpWerbKN4mMDYt7ZsdHugzKuo5MiRbLyS5aG5
sJF9fZqntMDSo1qwqq2d4XWRZ32b1LTAbHR7ttpnZ6nXza6eeZypvGyee8SwsHB/l7ak6NORZ6mp
26PCuppwf3eQuruMdGXF1rhaq4mRZ3232KzGrLS+cplymNrVkWewu5Fnfa7Rv3J5crGu2rZaq5ff
qdq54Fp/d82/cnlyubLeZ2epytuj7bDamru733lyjHRwhZdndq8=
Trade development 

Development of urban areas and trade.
Medara | 1017056 |
Palmaris |  |
Vespera |  |
Umbrosia |  |
Novastra |  |
Tessara |  |
Ancoria |  |
Terra Borealis |  |
New resources available this week:
Bastard Swords 7
The bastard sword is a one-and-half-handed sword. It is the knight's preferred weapon, as it can be used as well mounted or on foot, with or without shield. [URL=/help/res?type=bsword][…][/URL]
Skill bonuses: Melee Combat 15.
Chainmail Hauberks 7‣60
A hauberk is a shirt of mail. The term is usually used to describe a shirt reaching at least to mid-thigh and including sleeves. Haubergeon (little hauberk) generally refers to a smaller version of the [URL=/help/res?type=hauberk][…][/URL]
-2.
10/5/0/5. Skill bonuses: Looting -5, Ranged Combat -10, Intrusion -10.
Crossbow Bolts 7‣60
A quarrel or bolt is the arrow used in a crossbow. The name quarrel is derived from the French carré, meaning square, referring to the fact that they typically have square heads. Although their lengths [URL=/help/res?type=bolt][…][/URL]
Used as ammo: Ranged Combat 5.
Crossbows 7‣60
A crossbow is a type of weapon based on the bow and consisting of a horizontal bow-like assembly mounted on a stock. It shoots projectiles called bolts or quarrels. [URL=/help/res?type=crossbow][…][/URL]
Skill bonuses: Ranged Combat 25.
Grease 7 
A thick, sticky lubricant made from tallow, wax, and oils. Applied to gears, axles, and other moving parts to keep mechanisms running smoothly and to reduce wear in tools and machinery. [URL=/help/res?type=grease][…][/URL]
Used as raw material: Mechanics 10, Engineering 5.
Shields 7‣60
A shield is a type of personal armour, meant to intercept attacks, either by stopping projectiles such as arrows or redirecting a hit from a sword, mace, battle axe or similar weapon to the side of the [URL=/help/res?type=shield][…][/URL]
-2.
10/10/10/5. Skill bonuses: Melee Combat -5, Intrusion -5, Looting -10, Polearms -15, Ranged Combat -20.
Spurs 7
A spur is a metal tool designed to be worn in pairs on the heels of riding boots for the purpose of directing a horse to move forward or laterally while riding. It is usually used to refine the riding [URL=/help/res?type=spur][…][/URL]
Skill bonuses: Melee Combat 5, Polearms 5.
Stirrups 7
A stirrup is a light frame or ring that holds the foot of a rider, attached to the saddle by a strap, often called a stirrup leather. Stirrups are usually paired and are used to aid in mounting and as [URL=/help/res?type=stirrup][…][/URL]
1. Skill bonuses: Ranged Combat 5, Melee Combat 5, Polearms 5.
New buildings available this week:
Trading Ships 7
Trading ships are seafaring vessels designed to transport goods, resources, and passengers between ports. Built for endurance and cargo capacity rather than speed, these ships form the backbone of maritime [URL=/help/bld?type=tradship][…][/URL]
15.
22.
5/5/10/5 (60).
New units available this week:
Crossbowmen 7‣60
A crossbowman is an individual carrying a crossbow as a ranged weapon. Crossbows are notoriously easy to use, accurate and easy to reload for an untrained person. Their best use is during sieges where [URL=/help/unit?type=cbowman][…][/URL]
Ag / Co. Skills: Ranged Combat 4 /lvl, Melee Combat 2 /lvl, Occupation 1 /lvl.
Mounted Archers 7‣60
Mounted archery designates a combat technique involving a rider armed with a bow. To use his bow, the rider must let go of the reins and such soldiers therefore need exceptional equestrian skill. The movements [URL=/help/unit?type=marcher][…][/URL]
Ag. Skills: Ranged Combat 5 /lvl, Occupation 3 /lvl, Melee Combat 2 /lvl.
Swordsmen 7‣44
A swordman is originally a man who fights with a sword for his glory, a fencer who searches for duels. Technically, as a military unit, a swordsman is a knight without a horse. [URL=/help/unit?type=swrdsman][…][/URL]
St / Ag / Co. Skills: Melee Combat 5 /lvl, Occupation 3 /lvl.