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Feudalism
Emergence of the feudal system, chivalry, and the art of warfare.
Novastra | 3519317 |
Tessara |  |
Ancoria |  |
Terra Borealis |  |
Bermuda |  |
Insulae Australis |  |
Mantolas |  |
Ursalia |  |
New actions available this week:
Conquest
A conquest is equivalent to a forced claim. The character takes control of the organisation, either as the titular holder or regent, depending on the type of organisation. In the case of a regency, the [URL=/help/act?type=conquer][…][/URL]
Independence
A vassal organisation can become independent again. It retains however its title and its own vassals. This action is generally performed by the vassal, from his own domain, but can also be decided by the [URL=/help/act?type=indep][…][/URL]
Joust
The joust is one of the most famous games of chivalry tournaments. It consists of a lance charge between two knights galloping, face to face. In a tournament, knights score one point each time they hit [URL=/help/act?type=joust][…][/URL]
Subjugation
Subjugation is equivalent to forced vassalage. This action is only possible if the organisation is defenceless: no military presence of the organisation or its suzerain in the domain. [URL=/help/act?type=subject][…][/URL]
Tournament 
The tournament is an organised form of competition. The stakes are sometimes courteous (one fights for a lady or her crown of flowers), for money and sometimes also symbolic, mimicking those of a real [URL=/help/act?type=tourn][…][/URL]
Vassalage
An organisation, territorial or non-territorial, can become a vassal of another organisation. The latter is then considered as its superior, which gives it in particular the right to levy a tax. To become [URL=/help/act?type=vassal][…][/URL]
New organisations available this week:
New resources available this week:
Breastplates
The breastplate is the front portion of plate armour covering the torso. It is usually made of bronze or iron. In some cases, further strength is added by a ridge running down through the centre of the [URL=/help/res?type=bplate][…][/URL]
-1.
10/10/10/10. Skill bonuses: Intrusion -5, Looting -5.
Jousting lances 
A lance is a hast weapon with an iron fitted on a pole or long wood. In the games, the lances have a dull point or ending in a claw to hang the armour of the opponent with the minimum penetration. The [URL=/help/res?type=lance][…][/URL]
Skill bonuses: Hast weapons 10, Intrusion -5.
Pavises
A pavise (or pavis, pabys, or pavesen) is a large convex shield used to protect the entire body. It is characterised by its prominent central ridge. The concept of using a shield to cover an archer dates [URL=/help/res?type=pavise][…][/URL]
-3.
5/5/20/10. Skill bonuses: Intrusion -10, Melee combat -20, Hast weapons -20.
New buildings available this week:
Arena 
An arena is an enclosed area designed to showcase theatre, musical performances, or tournaments. It is composed of a large open space surrounded on most or all sides by tiered seating for spectators. The [URL=/help/bld?type=arena][…][/URL]
15.
0/0/5/5.
New units available this week:
Knights

A knight is a mounted warrior granted an honorary title of knighthood by a lord, for service to the monarch, country or domain, especially in a military capacity. Knights follow a code of honor mainly [URL=/help/unit?type=knight][…][/URL]
St / Wi / Ch. Skills: Melee combat 5 /lvl, Hast weapons 2 /lvl.
Monk-soldiers 
A monk-soldier is the expression consecrated to designate the friar of the military and hospital orders. The term monk-soldiers is commonly used to describe the Templars. It is as singular as it is astonishing [URL=/help/unit?type=msoldier][…][/URL]
Wi / St. Skills: Melee combat 4 /lvl, Ranged combat 3 /lvl, Prayer 2 /lvl, Hast weapons 1 /lvl, Horse training 1 /lvl.
Trappist monks
Trappist monks value manual work, considered highly conducive to prayer, silence and withdrawal from the world. They specialise in the production of cheese, beer and other beverages. [URL=/help/unit?type=trappist][…][/URL]
Wi. Skills: Brewing 5 /lvl, Viniculture 4 /lvl, Distillery 4 /lvl, Ripening 4 /lvl, Writing 3 /lvl, Prayer 3 /lvl, Fire 1 /lvl.