Encyclopedia Organisations Rurality Religious Foundation

Religious Foundation 5

A religious foundation or convent is a community of priests, religious brothers, religious sisters, monks or nuns. The foundation has no monastic vocation, it is therefore more open to the world than the [URL=/help/org?type=priory]priory[/URL] or the [URL=/help/org?type=abbey]abbey[/URL].

08070E:26842N
Young Spruces
Umbrosia

Unlocked 5 weeks after the beginning of each new continent.
No domain.

. Sphere: territorial and spiritual.

Found

Required skills and resources:

Can be a direct vassal of: Abbey / Monastic Order / Monastic State / Priory.

Units

Fully compatible units: Friars. Other units: Winemakers (75%).

Buildings

 500 inhabitants.  10000 m³.

Fully compatible buildings: Abbey church, Acacias, Alders, Almond Trees, Apple Trees, Apricot Trees, Ash Trees, Back gardens, Bakehouse, Bamboos, Banana Trees, Barley Field, Barn, Basketry Shop, Beeches, Beehives, Beet Field, Birches, Bridge, Carpenter Shop, Cassava Field, Cedars, Cemetery, Chandlery, Chapel, Chapter House, Charcoal Furnace, Cherry Trees, Chestnut Trees, Christmas Tree, Clay Pit, Cloister, Clover Field, Coconut Trees, Coffee Trees, Cooper Factory, Cork Oaks, Cotton Field, Cowshed, Cypresses, Dormitories, Ebony Trees, Fallow, Farm, Field, Firs, Flax Field, Forage Bush Field, Forage Hay Field, Forge, Fountain, Gate, Glasswort Field, Grain Mill, Hazels, Hemp Field, Heveas, Holm Oaks, Hop Field, Junipers, Kitchen, Larches, Lemon Trees, Lime Kiln, Lime Trees, Magnanery, Mahoganies, Maples, Market Square, Nail Factory, Nutmeg Trees, Oaks, Oat Field, Oil Mill, Olive Trees, Orange Trees, Orchard, Palm Trees, Paper Mill, Pear Trees, Peat Bog, Piggery, Pine Trees, Plantation, Plum Trees, Poplars, Potato Field, Quarry, Refectory, Huts, Rice Field, Rosewoods, Salterns, Sandpit, Scriptorium, Sheepfold, Slate Quarry, Spruces, Square, Sugar Cane, Tannery, Tea Bushes, Teak Trees, Temple, Tool Factory, Tower, Vegetable Garden, Vines, Wall, Walnut Trees, Warehouse, Watermill, Weirwoods, Well, Wheat Field, Wheelwright Shop, Willows, Windmill, Wooden Castle, Workshop. Other buildings: Spinning Factory, Stable, Winery (75%); Archery Shop, Armoury, Avenue, Boiler Factory, Boom, Butcher's Shop, Cabinet Making Shop, Carpet Workshop, Cutlery Shop, Distillery, Engineering Workshop, Fort, Foundry, Goldsmith Shop, Great pyramid, Jewelry Shop, Leather Shop, Lutherie Shop, Perfumery, Pottery, Rope Factory, Rum Factory, Saddlery Shop, Sail Loft, Shoe Shop, Soap Factory, Statue, Tailor Shop, Tapestry Workshop, Tower of Light, Upholstery Shop, Weaving Factory (50%).

Centre of Power

The centre of power can be set in one of the following buildings: Chapter House. Once set, certain actions affecting the organisation must be carried out at this location.

Superior

The Superior rules a convent.

Superior
Honorary predicate: The Father Superior.
Oral address: Dear Father.

Superior
Honorary predicate: The Mother Superior.
Oral address: Dear Mother.

×3. . Skills: Ceremony 3/lvl, Prayer 2/lvl.

Claim

This action takes place in one of the following buildings: Chapter House / Places of Worship / Public Buildings. Required skills and resources:

Requires approval of the following characters:

  • At least one of the superiors of the organisation (optional).