Encyclopedia Organisations High nobility Grand Principality |
Grand Principality
06349E:21836N
Domain of Tinheart Deep
Grand principality of Uijin, Bermuda
Unlocked 13 weeks after the beginning of each new continent. | |
Regalia: Hand of Justice, Reliquary of the Holy Icons, Monomakh's Cap, Sacred Chalice, Crown of Saint Stephen. Requires one of these regalia in the domain. | |
Prerequisite: Places of worship. | |
Prerequisite: Great hall / Palace / City hall. | |
This action takes place on one of the following buildings: Seigneurial residence / Places of worship. You are currently on a bare ground. |
Sphere: temporal. | |
In conflict with the following organisations: Grand principality of Uijin. Organisations of this type must be at least 240 arpents apart. | |
This upgrade is possible from the following types of organisations: Principality. | |
Can be a direct vassal of: Tsardom. This organisation is a vassal of the lordship of Saint Augustus Cove. | |
Ownership. You must be the owner of this organisation. |
Promote
120000. Sphere: temporal. 560 arpents. This action takes place in one of the following buildings: Seigneurial residence / Places of worship. Required skills and resources:
- Management varies.
- Ceremony ×30.
This upgrade is possible from the following types of organisations: Principality. Can be a direct vassal of: Tsardom. Requires approval of the following characters:
- At least one character having one of the following titles: Patriarch, from the same spiritual obedience as the domain (excommunicated characters are ignored).
- At least one of the superiors of the organisation having one of the following titles: Tsar (optional).
New seat
The seat of this organisation can be moved in a radius of 560 arpents. This action takes place in one of the following buildings: Organisation seats / Public buildings / Seigneurial residence.
Requires approval of the following characters:
- The owner of the territorial organisation.
Buildings
+70% inhabitants. +35% m³. Buildings: Apartment, Arena, Ballroom, Barracks, Boom, Chapel, Conservatory, Engineering workshop, Fountain, Garden, Gate, Great hall, Great square, Keep, Mansion, Orangery, Palace entrance, Pavilion, Pillory, Pond, Powder house, Red keep, Square, Statue, Tavern, Theatre, Tower, Triumphal arch, Wall, Wing.
Units
Units: Alchemists, Archers, Arquebusiers, Ballista, Battering ram, Cannon, Catapult, Comedians, Cossacks, Crossbowmen, Engineers, Gardeners, Halberdiers, Horsemen, Hussars, Mounted archers, Musicians, Musketeers, Painters, Pikemen, Sappers, Swordsmen, Tabellions, Tavernkeepers.
Grand prince
Chief of the Grand Principality. The Grand Prince can appoint the chancellor and other high officials. He manages his princely domain and supervises military operations throughout the Grand Principality.
Grand prince
Honorary predicate: His Serene Highness.
Oral address: Your Serene Highness / Sir.
Grand princess
Honorary predicate: Her Serene Highness.
Oral address: Your Serene Highness / Madam.
×8. . Vassals: . Appointments: Chancellor, Chamberlain, Seneschal, Treasurer, Admiral, Marshall. Skills: Ceremony 4 /lvl, Management 3 /lvl, Melee combat 3 /lvl, Ranged combat 3 /lvl, Hunting 3 /lvl, Music 2 /lvl, Prayer 1 /lvl.
Claim
This action takes place in one of the following buildings: Places of worship / Public buildings. Required skills and resources:
- Management varies.
- Ceremony ×31.
Requires approval of the following characters:
- At least one character having one of the following titles: Archbishop / Primate / Patriarch / Pope, from the same spiritual obedience as the domain (excommunicated characters are ignored).
- All heirs having precedence over the claimant; they don't need to be present at the scene of the action and can give their consent from afar (except if the claimant is the Regent).
Grand prince consort
Spouse, with no particular function in the grand principality.
Grand prince consort
Honorary predicate: His Highness.
Oral address: Your Highness / Sir.
Grand princess consort
Honorary predicate: Her Highness.
Oral address: Your Highness / Madam.
×7.5. . Vassals: . Skills: Ceremony 3 /lvl.
Marriage
This action takes place in one of the following buildings: Places of worship. Required skills and resources:
- Ceremony varies: Rings 2, Flowers 500.
- Management varies: Paper 1.
- Carriage depending on the resources.
Requires approval of the following characters:
- At least one character having one of the following titles: Archbishop / Primate / Patriarch / Pope, from the same spiritual obedience as the domain (excommunicated characters are ignored).
Regent
Regency
This action takes place in one of the following buildings: Public buildings. Required skills and resources:
- Management varies.
Requires approval of the following characters:
- All heirs having precedence over the claimant; they don't need to be present at the scene of the action and can give their consent from afar.
Conquest
This action takes place in one of the following buildings: Organisation seats / Public buildings / Seigneurial residence. Required skills and resources:
- Management varies.
Chancellor
Governs along with the prince. The Chancellor can appoint other high officers. He supervises military operations on all the subjects.
Chancellor
Honorary predicate: His Excellency.
Oral address: Your Excellency / Excellency / Lord Chancellor / Sir.
Chancellor
Honorary predicate: Her Excellency.
Oral address: Your Excellency / Excellency / Lady Chancellor / Madam.
×6. . Vassals: . Appointments: Treasurer, Admiral, Marshall. Skills: Management 5 /lvl, Ceremony 2 /lvl.
Appointment
This action takes place in one of the following buildings: Organisation seats / Public buildings / Seigneurial residence / Places of worship. Required skills and resources:
- Ceremony varies.
- Management varies: Paper 20.
- Carriage depending on the resources.
Maximum number of recipients: 1.
Chamberlain
Manages the area along with the lord and can appoint a seneschal.
Chamberlain
Oral address: Lord Chamberlain / Sir.
Chamberlain
Oral address: Lady Chamberlain / Madam.
×5. . Appointments: Seneschal. Skills: Management 4 /lvl, Ceremony 2 /lvl.
Appointment
This action takes place in one of the following buildings: Organisation seats / Public buildings / Seigneurial residence / Places of worship. Required skills and resources:
- Ceremony varies.
- Management varies: Paper 20.
- Carriage depending on the resources.
Maximum number of recipients: 1.
Seneschal
The seneschal has all the rights to manage the domain alongside the lord. This title must be granted to a character of confidence, able to react in his absence.
Seneschal
Oral address: Lord Seneschal / Sir.
Seneschal
Oral address: Lady Seneschal / Madam.
×4. . Skills: Management 4 /lvl.
Appointment
This action takes place in one of the following buildings: Organisation seats / Public buildings / Seigneurial residence / Places of worship. Required skills and resources:
- Ceremony varies.
- Management varies: Paper 20.
- Carriage depending on the resources.
Maximum number of recipients: 1.
Treasurer
Manages organisation finances, expenses and revenues. The treasurer also has access to the purchase and sale of resources.
Treasurer
Oral address: Lord Treasurer / Sir.
Treasurer
Oral address: Lady Treasurer / Madam.
×4. . Skills: Management 4 /lvl.
Appointment
This action takes place in one of the following buildings: Organisation seats / Public buildings / Seigneurial residence / Places of worship. Required skills and resources:
- Ceremony varies.
- Management varies: Paper 20.
- Carriage depending on the resources.
Maximum number of recipients: 1.
Admiral
Commander of the fleet. Honorary title.
Admiral
Oral address: Lord Admiral / Sir / Admiral.
Admiral
Oral address: Lady Admiral / Madam / Admiral.
×4. . Vassals: .
Appointment
This action takes place in one of the following buildings: Organisation seats / Public buildings / Seigneurial residence / Places of worship. Required skills and resources:
- Ceremony varies.
- Management varies.
Maximum number of recipients: 1.
Marshall
Commander of the army. The marshal supervises the military operations. He is informed of troop movements and attacks throughout the territory and can deploy the troops of the sovereign.
Marshall
Oral address: Lord Marshall / Sir / Marshall.
Marshall
Oral address: Lady Marshall / Madam / Marshall.
×4. . Vassals: . Skills: Melee combat 3 /lvl, Ranged combat 3 /lvl.
Appointment
This action takes place in one of the following buildings: Organisation seats / Public buildings / Seigneurial residence / Places of worship. Required skills and resources:
- Ceremony varies.
- Management varies.
Maximum number of recipients: 3.