Encyclopedia Organisations Provinces County palatine

County palatine

A county palatine or palatinate is an area ruled by a hereditary nobleman enjoying special authority and autonomy from the rest of a kingdom or empire. The name derives from the Latin adjective [I]palātīnus[/I], "relating to the palace". It thus implies the exercise of a quasi-royal prerogative within a county. The nobleman swears allegiance to the king yet has the power to rule the county largely independently of the king. It should therefore be distinguished from the feudal barony, held from the king, which possesses no such independent authority. Rulers of counties palatine create their own feudal baronies, to be held directly from them in capite.

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Mantolas

Unlocked 11 weeks after the beginning of each new continent.
No domain.
This action takes place on one of the following buildings: Great hall / Palace / City hall. You are currently on a bare ground.

Promote

 25000. Sphere: temporal. 240 arpents. This action takes place in one of the following buildings: Great hall / Palace / City hall. Required skills and resources:

This upgrade is possible from the following types of organisations: County. Minimum housing capacity: 25,000. Must be a direct vassal of: Empire / Kingdom. Requires approval of the following characters:

  • At least one of the superiors of the organisation having one of the following titles: King / Emperor.

New seat

The seat of this organisation can be moved in a radius of 240 arpents. This action takes place in one of the following buildings: Organisation seats / Public buildings / Seigneurial residence.

Requires approval of the following characters:

  • The owner of the territorial organisation.

Vassals

Direct vassals: City, Viscounty, Barony, Lordship, Town, Village, Hamlet. Maximum: 6.

Cannot be independent.

Count palatine

Head of a palatinate. The count palatine can appoint a seneschal. He manages his domain and supervises military operations throughout the palatinate.

Count palatine
Oral address: Your Lordship / My Lord / Sir.

Countess palatine
Oral address: Your Ladyship / My Lady / Madam.

×6. . Vassals: . Appointments: Seneschal. Skills: Management 3/lvl, Ceremony 2/lvl, Melee combat 2/lvl, Ranged combat 2/lvl, Hunting 2/lvl.

Claim

This action takes place in one of the following buildings: Public buildings / Organisation seats / Seigneurial residence / Places of worship. Required skills and resources:

Requires approval of the following characters:

  • All heirs having precedence over the claimant; they don't need to be present at the scene of the action and can give their consent from afar.

Conquest

This action takes place in one of the following buildings: Organisation seats / Public buildings / Seigneurial residence. Required skills and resources:

Count consort

Spouse, with no particular function in the county.

Count consort
Oral address: Your Lordship / My Lord / Sir.

Countess consort
Oral address: Your Ladyship / My Lady / Madam.

×5.5. . Vassals: .

Marriage

This action takes place in one of the following buildings: Places of worship. Required skills and resources:

Requires approval of the following characters:

  • At least one character having one of the following titles: Pope / Patriarch / High priest / Primate / Archbishop / Bishop / Archdeacon / Dean / Priest, from the same spiritual obedience as the domain (excommunicated characters are ignored).

Seneschal

The seneschal has all the rights to manage the domain alongside the lord. This title must be granted to a character of confidence, able to react in his absence.

Seneschal
Oral address: Lord Seneschal / Sir.

Seneschal
Oral address: Lady Seneschal / Madam.

×4. . Skills: Management 4/lvl.

Appointment

This action takes place in one of the following buildings: Organisation seats / Public buildings / Seigneurial residence / Places of worship. Required skills and resources:

Maximum number of recipients: 1.