Encyclopedia Organisations Provinces Margraviate |
Margraviate
09647E:04629N
Old holm oaks
Domain of Burdinerri
Glyfopelagos
Unlocked 11 weeks after the beginning of each new continent. | |
Prerequisite: Wooden castle / Keep / Red keep. At least one of these buildings is missing in the domain, or it is in rubble or not sufficiently developed. | |
Prerequisite: Barracks. At least one of these buildings is missing in the domain, or it is in rubble or not sufficiently developed. | |
This action takes place on one of the following buildings: Organisation seats / Public buildings / Seigneurial residence. You are currently on a building of type: Holm oaks. |
Sphere: temporal. | |
This upgrade is possible from the following types of organisations: Marquisate / County. | |
Can be a direct vassal of: Archduchy / Empire / Grand Duchy. This organisation is a vassal of the town of Zubaia. | |
Minimum number of vassals: 3. This organisation requires more vassals. | |
Ownership. You must be the owner of this organisation. |
Promote
15000. Sphere: temporal. 320 arpents. This action takes place in one of the following buildings: Organisation seats / Public buildings / Seigneurial residence. Required skills and resources:
- Management varies.
- Ceremony ×10.
This upgrade is possible from the following types of organisations: Marquisate / County. Minimum number of vassals: 3. Can be a direct vassal of: Archduchy / Empire / Grand Duchy. Requires approval of the following characters:
- At least one of the superiors of the organisation having one of the following titles: Grand duke / Archduke / Emperor.
New seat
The seat of this organisation can be moved in a radius of 320 arpents. This action takes place in one of the following buildings: Organisation seats / Public buildings / Seigneurial residence.
Requires approval of the following characters:
- The owner of the territorial organisation.
Buildings
+30% inhabitants. +15% m³. Buildings: Apartment, Arena, Armoury, Ballroom, Barracks, Boom, Brothel, Chapel, Engineering workshop, Fountain, Garden, Gate, Great hall, Great square, Keep, Lime kiln, Lord's lodging, Mansion, Orangery, Palace entrance, Pavilion, Pillory, Pond, Powder house, Red keep, Square, Statue, Tavern, Theatre, Tower, Vine, Wall, Winery, Wing.
Units
Units: Alchemists, Archers, Armourers, Arquebusiers, Ballista, Battering ram, Cannon, Catapult, Comedians, Coutiliers, Crossbowmen, Engineers, Gardeners, Gunsmiths, Halberdiers, Horsemen, Knights, Ladies of pleasure, Landsknechte, Lime burners, Mounted archers, Musicians, Musketeers, Painters, Pastry cooks, Pikemen, Sappers, Swordsmen, Tabellions, Tavernkeepers, Winemakers.
Margrave
Head of a margraviate. The margrave can appoint a seneschal. He manages his domain and supervises military operations throughout the margraviate.
Margrave
Oral address: Your Lordship / My Lord / Sir.
Margravine
Oral address: Your Ladyship / My Lady / Madam.
×6.5. . Vassals: . Appointments: Seneschal, Lieutenant general. Skills: Management 2 /lvl, Ceremony 2 /lvl, Melee combat 2 /lvl, Ranged combat 2 /lvl, Hunting 2 /lvl.
Claim
This action takes place in one of the following buildings: Public buildings / Organisation seats / Seigneurial residence / Places of worship. Required skills and resources:
- Management varies.
- Ceremony ×11.
Requires approval of the following characters:
- All heirs having precedence over the claimant; they don't need to be present at the scene of the action and can give their consent from afar.
Conquest
This action takes place in one of the following buildings: Organisation seats / Public buildings / Seigneurial residence. Required skills and resources:
- Management varies.
Margrave consort
Spouse, with no particular function in the margraviate.
Margrave consort
Oral address: Your Lordship / My Lord / Sir.
Margravine consort
Oral address: Your Ladyship / My Lady / Madam.
×6. . Vassals: .
Marriage
This action takes place in one of the following buildings: Places of worship. Required skills and resources:
- Ceremony varies: Rings 2, Flowers 500.
- Management varies: Paper 1.
- Carriage depending on the resources.
Requires approval of the following characters:
- At least one character having one of the following titles: Pope / Patriarch / High priest / Primate / Archbishop / Bishop / Archdeacon / Dean / Priest, from the same spiritual obedience as the domain (excommunicated characters are ignored).
Seneschal
The seneschal has all the rights to manage the domain alongside the lord. This title must be granted to a character of confidence, able to react in his absence.
Seneschal
Oral address: Lord Seneschal / Sir.
Seneschal
Oral address: Lady Seneschal / Madam.
×4. . Skills: Management 4 /lvl.
Appointment
This action takes place in one of the following buildings: Organisation seats / Public buildings / Seigneurial residence / Places of worship. Required skills and resources:
- Ceremony varies.
- Management varies: Paper 20.
- Carriage depending on the resources.
Maximum number of recipients: 1.
Lieutenant general
Second in command of the army. The lieutenant general supervises military operations alongside the lord. He is the equivalent of a provincial marshal.
Lieutenant general
Oral address: General.
Lieutenant general
Oral address: General.
×4. . Vassals: . Skills: Melee combat 2 /lvl, Ranged combat 2 /lvl.
Appointment
This action takes place in one of the following buildings: Organisation seats / Public buildings / Seigneurial residence / Places of worship. Required skills and resources:
- Ceremony varies.
- Management varies.
Maximum number of recipients: 1.