Encyclopedia Organisations States Caliphate

Caliphate

A caliphate or khaliphate is the territory and the people who live there, recognising the authority of a caliph in the political exercise of power. The caliph is designated as the spiritual successor of the Prophetess.

10625E:08302N
Mature palm trees
Domain of Kartan
Kingdom of Albion, Bishopric of Kartan, Britannia

Unlocked 12 weeks after the beginning of each new continent.
Regalia: Holy Standard. Requires one of these regalia in the domain.
Prerequisite: Places of worship.
Prerequisite: Great hall / Palace entrance / City hall.
Prerequisite: Lord's lodging / Mansion.
This action takes place on one of the following buildings: Places of worship. You are currently on a building of type: Palm trees.
Sphere: temporal and spiritual. You cannot have multiple organisations of the same sphere of influence in the same domain.
In conflict with the following organisations: Bishopric of Kartan. Organisations of this type must be at least 240 arpents apart.
Implicit vassalage.
This upgrade is possible from the following types of organisations: Sultanate / Federation / Emirate / Principality / District.
Must be independent. This organisation is a vassal of the empire of Black Star.
Possible vassals of type: Sultanate, Emirate, Principality, City-state, District, City, County, Barony, Sheikhdom, Lordship, Town. There are vassals of type: Marquisate.
Ownership. You must be the owner of this organisation.
Sphere: temporal and spiritual. You cannot have multiple organisations of the same sphere of influence in the same domain.
In conflict with the following organisations: Kingdom of Albion. Organisations of this type must be at least 240 arpents apart.
Implicit vassalage. The royal city of Kartan must be independent.
This upgrade is possible from the following types of organisations: Sultanate / Federation / Emirate / Principality / District.
Ownership. You must be the owner of this organisation.
Sphere: temporal and spiritual. You cannot have multiple organisations of the same sphere of influence in the same domain.
In conflict with the following organisations: Kingdom of Albion, Bishopric of Kartan. Organisations of this type must be at least 240 arpents apart.
This upgrade is possible from the following types of organisations: Sultanate / Federation / Emirate / Principality / District.
Must be independent. This organisation is a vassal of the kingdom of Albion.
Possible vassals of type: Sultanate, Emirate, Principality, City-state, District, City, County, Barony, Sheikhdom, Lordship, Town. There are vassals of type: Hamlet.
Ownership. You must be the owner of this organisation.
Sphere: temporal and spiritual. You cannot have multiple organisations of the same sphere of influence in the same domain.
In conflict with the following organisations: Kingdom of Albion, Bishopric of Kartan. Organisations of this type must be at least 240 arpents apart.
Implicit vassalage. The royal city of Kartan must be independent.
This upgrade is possible from the following types of organisations: Sultanate / Federation / Emirate / Principality / District.
Ownership. You must be the owner of this organisation.

Regalia

Holy Standard.

Promote

 200000. Sphere: temporal and spiritual. 1920 arpents. This action takes place in one of the following buildings: Places of worship. Required skills and resources:

This upgrade is possible from the following types of organisations: Sultanate / Federation / Emirate / Principality / District. Must be independent.

New seat

The seat of this organisation can be moved in a radius of 1920 arpents. This action takes place in one of the following buildings: Organisation seats / Public buildings / Seigneurial residence.

Requires approval of the following characters:

  • The owner of the territorial organisation.

Vassals

Direct vassals: Sultanate, Emirate, Principality, City-state, District, City, County, Barony, Sheikhdom, Lordship, Town. Maximum: 14.

Caliph

Head of the Caliphate. The Caliph is the designated spiritual successor of the Prophetess.

×10. . Vassals: . Appointments: Grand vizier, Vizier. Skills: Ceremony 5/lvl, Prayer 4/lvl, Management 3/lvl, Melee combat 3/lvl, Ranged combat 3/lvl.

Claim

This action takes place in one of the following buildings: Places of worship / Public buildings. Required skills and resources:

Requires approval of the following characters:

  • All heirs having precedence over the claimant; they don't need to be present at the scene of the action and can give their consent from afar.

Conquest

This action takes place in one of the following buildings: Organisation seats / Public buildings / Seigneurial residence. Required skills and resources:

Grand vizier

The Grand Vizier oversees and manages the affairs of the state, including politics, administration, finances, and military matters.

×8. . Vassals: . Appointments: Vizier. Skills: Management 5/lvl, Ceremony 3/lvl.

Appointment

This action takes place in one of the following buildings: Organisation seats / Public buildings / Seigneurial residence / Places of worship. Required skills and resources:

Maximum number of recipients: 1.

Vizier

The Vizier provides counsel and advice to the ruler on matters of governance, law, and administration.

×5. . Vassals: . Skills: Management 4/lvl.

Appointment

This action takes place in one of the following buildings: Organisation seats / Public buildings / Seigneurial residence / Places of worship. Required skills and resources:

Maximum number of recipients: 3.