Encyclopedia Organisations States Emirate

Emirate

An emirate is a political territory that is ruled by an emir, who is typically a hereditary leader with ultimate authority over the government and people of the emirate. The term "emir" is derived from the Arabic word "amīr", which means "commander" or "prince".

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Mantolas

Unlocked 10 weeks after the beginning of each new continent.
No domain.
This action takes place on one of the following buildings: Organisation seats / Public buildings / Seigneurial residence. You are currently on a bare ground.

Promote

 100000. Sphere: temporal and spiritual. 480 arpents. This action takes place in one of the following buildings: Organisation seats / Public buildings / Seigneurial residence. Required skills and resources:

This upgrade is possible from the following types of organisations: County / District. Minimum number of vassals: 3. Can be a direct vassal of: Caliphate / Federation / Sultanate. Requires approval of the following characters:

  • At least one of the superiors of the organisation having one of the following titles: Caliph / Sultan.

New seat

The seat of this organisation can be moved in a radius of 480 arpents. This action takes place in one of the following buildings: Organisation seats / Public buildings / Seigneurial residence.

Requires approval of the following characters:

  • The owner of the territorial organisation.

Vassals

Direct vassals: District, City, County, Barony, Sheikhdom, Lordship, Town. Minimum: 3. Maximum: 7.

Emir

Head of the Emirate. The Emir can also appoint the officers of the emirate.

×7. . Vassals: . Appointments: Seneschal, Treasurer, Lieutenant general. Skills: Ceremony 4/lvl, Management 3/lvl, Melee combat 3/lvl, Ranged combat 3/lvl, Prayer 3/lvl.

Claim

This action takes place in one of the following buildings: Public buildings / Organisation seats / Seigneurial residence / Places of worship. Required skills and resources:

Requires approval of the following characters:

  • All heirs having precedence over the claimant; they don't need to be present at the scene of the action and can give their consent from afar.

Conquest

This action takes place in one of the following buildings: Organisation seats / Public buildings / Seigneurial residence. Required skills and resources:

Seneschal

The seneschal has all the rights to manage the domain alongside the lord. This title must be granted to a character of confidence, able to react in his absence.

Seneschal
Oral address: Lord Seneschal / Sir.

Seneschal
Oral address: Lady Seneschal / Madam.

×4. . Skills: Management 4/lvl.

Appointment

This action takes place in one of the following buildings: Organisation seats / Public buildings / Seigneurial residence / Places of worship. Required skills and resources:

Maximum number of recipients: 1.

Treasurer

Manages organisation finances, expenses and revenues. The treasurer also has access to the purchase and sale of resources.

Treasurer
Oral address: Lord Treasurer / Sir.

Treasurer
Oral address: Lady Treasurer / Madam.

×4. . Skills: Management 4/lvl.

Appointment

This action takes place in one of the following buildings: Organisation seats / Public buildings / Seigneurial residence / Places of worship. Required skills and resources:

Maximum number of recipients: 1.

Lieutenant general

Second in command of the army. The lieutenant general supervises military operations alongside the lord. He is the equivalent of a provincial marshal.

Lieutenant general
Oral address: General.

Lieutenant general
Oral address: General.

×4. . Vassals: . Skills: Melee combat 2/lvl, Ranged combat 2/lvl.

Appointment

This action takes place in one of the following buildings: Organisation seats / Public buildings / Seigneurial residence / Places of worship. Required skills and resources:

Maximum number of recipients: 2.