|
Encyclopedia
|
|
Town 4
![]() | Unlocked 4 weeks after the beginning of each new continent. |
![]() | No domain. |
![]() | This action takes place on one of the following buildings: City Hall / Public Buildings. |
![]()
![]()
. Sphere: territorial.
1000.
Promote 
1000. This action takes place in one of the following buildings: City Hall / Public Buildings. Required skills and resources:
- Management varies.
This upgrade is possible from the following types of organisations: Village. Minimum housing capacity: 1,500. Can be a direct vassal of: Archduchy / Barony / Burgraviate / Caliphate / City / City-state / County / County Palatine / District / Duchy / Emirate / Empire / Grand Duchy / Grand Principality / Grand Temple / Holy See / Kingdom / Landgraviate / Lordship / Margraviate / Marquisate / Monastic State / Patriarchate / Principality / Province / Sheikhdom / Sultanate / Tsardom / Viceroyalty / Vidamy / Viscounty / Wilaya.
Units 
Fully compatible units: Alchemists, Archers, Architects, Armourers, Arquebusiers, Bakers, Ballista, Blacksmiths, Boilermakers, Bowyers, Brewers, Bricklayers, Brickmakers, Butchers, Cabinetmakers, Cannon, Carpenters, Carpet Makers, Carters, Cementers, Chandlers, City Guards, Civil Guards, Coke Workers, Comedians, Cordwainers, Crossbowmen, Cutlers, Diggers, Distillers, Dragoons, Engineers, Founders, Friars, Gendarmes, Glassmakers, Glaziers, Goldsmiths, Gunsmiths, Horsemen, Integrators, Jewellers, Ladies of Pleasure, Landsknechte, Lime Burners, Luthiers, Metallurgists, Mounted Archers, Musicians, Musketeers, Nailmakers, Painters, Papermakers, Pastry Cooks, Perfumers, Pitsawyers, Plumbers, Pork Butchers, Potters, Pouchers, Powdermen, Riveters, Roofers, Rubberworkers, Saddlers, Sailmakers, Sculptors, Soapmakers, Spinners, Steelworkers, Stonemasons, Surveyors, Tabellions, Tailors, Tapestry Makers, Tavernkeepers, Toolmakers, Upholsterers, Volunteers, Weavers, Welldiggers, Wheelwrights. Other units: Fishermen (75%); Basket Weavers, Beekeepers, Charcoal Burners, Coopers, Cowmen, Farmers, Foresters, Fruit Growers, Gardeners, Grooms, Hunters, Market Gardeners, Millers, Miners, Ploughmen, Quarrymen, Refiners, Resin Burners, Rice farmers, Salters, Saltpeters, Sericulturists, Shepherds, Swineherds, Tanners, Trappers, Undertakers, Winemakers, Woodcutters (50%).
Buildings 
20000 inhabitants.
40000 m³.
Fully compatible buildings: Arcades, Archery Shop, Armoury, Avenue, Back gardens, Bakehouse, Bakery, Barges, Barracks, Blast Furnace, Boiler Factory, Boom, Brewery, Brickyard, Bridge, Brothel, Butcher's Shop, Cabinet Making Shop, Carpenter Shop, Carpet Workshop, Cement Works, Chandlery, Christmas Tree, City Hall, Coke Oven, Crossing, Cutlery Shop, Datacentre, Distillery, Engineering Workshop, Forge, Fork, Fort, Foundry, Fountain, Gate, Glass Factory, Goldsmith Shop, Great Lighthouse, Jewelry Shop, Leather Shop, Lighthouse, Lime Kiln, Lutherie Shop, Mansion, Market Square, Mechanical Mill, Nail Factory, Paper Mill, Perfumery, Pillory, Pottery, Powder House, Residential Area, Stilt Houses, Residential block, Rope Factory, Rubber Shop, Rum Factory, Saddlery Shop, Sail Loft, School, Shoe Shop, Slaughterhouse, Soap Factory, Spinning Factory, Square, Statue, Steelworks, Storage Yards, Street, Tailor Shop, Tapestry Workshop, Tavern, Temple, Theatre, Tool Factory, Tower, Trading Ships, Upholstery Shop, Wall, Warehouse, Watermill, Weaving Factory, Well, Wheelwright Shop, Workshop. Other buildings: Fishing Boats (75%); Acacias, Alders, Almond Trees, Apple Trees, Apricot Trees, Ash Trees, Ballroom, Bamboos, Banana Trees, Barley Field, Barn, Basketry Shop, Beeches, Beehives, Beet Field, Belfry, Birches, Cassava Field, Cathedral, Cedars, Cemetery, Chapel, Charcoal Furnace, Cherry Trees, Chestnut Trees, Clay Pit, Cloister, Clover Field, Coconut Trees, Coffee Trees, Commercial Headquarters, Conservatory, Cooper Factory, Cork Oaks, Cotton Field, Cowshed, Cypresses, Ebony Trees, Fallow, Farm, Field, Firs, Flax Field, Forage Bush Field, Forage Hay Field, Glasswort Field, Grain Mill, Great Clock, Great Square, Great pyramid, Guild House, Hazels, Hemp Field, Heveas, Holm Oaks, Hop Field, Hunter Shelter, Imperial Gate, Junipers, Larches, Lemon Trees, Lime Trees, Magnanery, Mahoganies, Manor, Maples, Mine, Mosque, Nutmeg Trees, Oaks, Oat Field, Oil Mill, Olive Trees, Orange Trees, Orangery, Orchard, Order's Palace, Palm Trees, Pear Trees, Peat Bog, Piggery, Pine Trees, Plantation, Plum Trees, Poplars, Potato Field, Quarry, Refinery, Rice Field, Rosewoods, Salterns, Sandpit, Sheepfold, Slate Quarry, Spruces, Stable, Sugar Cane, Tannery, Tar Kiln, Tea Bushes, Teak Trees, Tower of Light, Trappers Cabin, Union Headquarters, Vegetable Garden, Vines, Walnut Trees, Weirwoods, Wheat Field, Willows, Windmill, Winery, Wooden Castle (50%); Huts (25%).
Centre of Power 
The centre of power can be set in one of the following buildings: City Hall. Once set, certain actions affecting the organisation must be carried out at this location.
Mayor
Head of a town. The Mayor can appoint a Vice-mayor and a Treasurer.
Mayor
Oral address: Sir.
Mayoress
Oral address: Madam.
×4.
. Appointments: Vice-mayor, Treasurer. Skills: Management 2 /lvl, Command 1 /lvl, Melee Combat 1 /lvl, Ranged Combat 1 /lvl.
Claim 
This action takes place in one of the following buildings: Public Buildings. Required skills and resources:
- Management varies.
- Ceremony varies.
Requires approval of the following characters:
- The members of the legitimate house; they don't need to be present at the scene of the action and can give their consent from afar.
Vice-mayor
The vice-mayor has all the rights to manage the domain alongside the mayor. This title must be granted to a character of confidence, able to react in his absence.
Vice-mayor
Oral address: Sir.
Vice-mayoress
Oral address: Madam.
×3.
. Skills: Management 4 /lvl.
Appointment 
This action takes place in one of the following buildings: Organisation Seats / Public Buildings / Seigneurial Residence / Places of Worship. Required skills and resources:
- Ceremony varies.
- Management varies: Paper 20.
- Carriage depending on the resources.
Maximum number of recipients: 1.
Treasurer

Manages organisation finances, expenses and revenues. The treasurer also has access to the purchase and sale of resources.
Treasurer
Oral address: Lord Treasurer / Sir.
Treasurer
Oral address: Lady Treasurer / Madam.
×3.
. Skills: Management 4 /lvl.
Appointment 
This action takes place in one of the following buildings: Organisation Seats / Public Buildings / Seigneurial Residence / Places of Worship. Required skills and resources:
- Ceremony varies.
- Management varies: Paper 20.
- Carriage depending on the resources.
Maximum number of recipients: 1.














































































































































































































































