Encyclopedia Organisations Urbanity City-state |
City-state
10483E:07715N
Medium pine trees
Domain of Dragoneye
County of Bellepointe, Hibernia
Unlocked 8 weeks after the beginning of each new continent. | |
Minimum housing capacity: 50,000. The housing capacity of this domain is insufficient. | |
Prerequisite: City hall. At least one of these buildings is missing in the domain, or it is in rubble or not sufficiently developed. | |
Prerequisite: Gate, Wall, Tower. | |
This action takes place on one of the following buildings: City hall. You are currently on a building of type: Pine trees. |
Sphere: territorial and temporal. You cannot have multiple organisations of the same sphere of influence in the same domain. | |
Implicit vassalage. The village of Dragoneye must be independent. | |
This upgrade is possible from the following types of organisations: City. | |
Can be a direct vassal of: Caliphate / Empire / Federation / Holy See / Kingdom / Tsardom. This organisation is independent. | |
Minimum number of vassals: 3. This organisation requires more vassals. | |
Ownership. You must be the owner of this organisation. |
Sphere: territorial and temporal. | |
This upgrade is possible from the following types of organisations: City. | |
Can be a direct vassal of: Caliphate / Empire / Federation / Holy See / Kingdom / Tsardom. This organisation is a vassal of the lordship of Dragoncrown. | |
Minimum number of vassals: 3. This organisation requires more vassals. | |
Ownership. You must be the owner of this organisation. |
Promote
25000. Sphere: territorial and temporal. This action takes place in one of the following buildings: City hall. Required skills and resources:
- Management varies.
- Ceremony ×10.
This upgrade is possible from the following types of organisations: City. Minimum housing capacity: 50,000. Minimum number of vassals: 3. Can be a direct vassal of: Caliphate / Empire / Federation / Holy See / Kingdom / Tsardom. Requires approval of the following characters:
- At least one of the superiors of the organisation having one of the following titles: President / Tsar / Emperor / Pope (optional).
Buildings
250000 inhabitants. 125000 m³. Buildings: Acacias, Alders, Arcades, Archery shop, Armoury, Ash trees, Avenue, Bakehouse, Bakery, Ballroom, Bamboos, Barges, Barracks, Beeches, Belfry, Birches, Boiler factory, Boom, Brewery, Bridge, Brothel, Butcher's shop, Cabinet making shop, Carpenter shop, Cedars, Chandlery, Chapel, Chestnut trees, Christmas tree, City hall, Conservatory, Cork oaks, Crossing, Cutlery shop, Cypresses, Distillery, Ebony trees, Engineering workshop, Firs, Forge, Fork, Foundry, Fountain, Garden, Gate, Glass factory, Goldsmith shop, Great clock, Great hall, Great lighthouse, Great square, Heveas, Holm oaks, Jewelry shop, Junipers, Larches, Leather shop, Lighthouse, Lime trees, Lutherie shop, Mahoganies, Mansion, Maples, Market square, Nail factory, Oaks, Orangery, Palace entrance, Palm trees, Paper mill, Pavilion, Perfumery, Pillory, Pine trees, Plantation, Pond, Poplars, Pottery, Powder house, Residential area, Rosewoods, Rubber shop, Rum factory, Saddlery shop, Sail loft, School, Shoe shop, Slaughterhouse, Soap factory, Spinning factory, Spruces, Square, Statue, Street, Tailor shop, Tavern, Teaks, Temple, Theatre, Tool factory, Tower, Trading ships, Triumphal arch, Upholstery shop, Vegetable garden, Wall, Warehouse, Watermill, Weaving factory, Weirwoods, Well, Wheelwright shop, Willows, Wing, Workshop.
Units
Units: Alchemists, Archers, Architects, Armourers, Arquebusiers, Bakers, Ballista, Blacksmiths, Boilermakers, Bowyers, Brewers, Bricklayers, Butchers, Cabinetmakers, Cannon, Carpenters, Carters, Chandlers, City guards, Comedians, Cordwainers, Crossbowmen, Cutlers, Diggers, Distillers, Engineers, Founders, Friars, Gardeners, Glassmakers, Glaziers, Goldsmiths, Gunsmiths, Horsemen, Jewellers, Ladies of pleasure, Leather craftmen, Luthiers, Musicians, Musketeers, Nailmakers, Painters, Papermakers, Pastry cooks, Perfumers, Pitsawyers, Plumbers, Pork butchers, Potters, Roofers, Rubberworkers, Saddlers, Sailmakers, Sappers, Sculptors, Soapmakers, Spinners, Stonemasons, Surveyors, Swordsmen, Tabellions, Tailors, Tavernkeepers, Toolmakers, Upholsterers, Weavers, Welldiggers, Wheelwrights.
Doge
Head of a city-state. The doge can appoint a steward and a treasurer.
Doge
Honorary predicate: The Most Noble / His Grace.
Oral address: Your Grace / Dear Doge / Doge / Sir.
Dogaress
Honorary predicate: The Most Noble / Her Grace.
Oral address: Your Grace / Dear Dogaress / Dogaress / Madam.
×6. . Vassals: . Appointments: Steward, Treasurer, Admiral, Lieutenant general. Skills: Management 3 /lvl, Ceremony 3 /lvl, Melee combat 3 /lvl, Ranged combat 3 /lvl, Hunting 1 /lvl.
Claim
This action takes place in one of the following buildings: City hall / Palace / Public buildings. Required skills and resources:
- Management varies.
- Ceremony ×11.
Requires approval of the following characters:
- The members of the legitimate house; they don't need to be present at the scene of the action and can give their consent from afar.
Doge consort
Spouse, with no particular function in the city.
Doge consort
Oral address: Your Lordship / My Lord / Sir.
Dogaress consort
Oral address: Your Ladyship / My Lady / Madam.
×5.5. . Vassals: .
Marriage
This action takes place in one of the following buildings: Places of worship. Required skills and resources:
- Ceremony varies: Rings 2, Flowers 500.
- Management varies: Paper 1.
- Carriage depending on the resources.
Requires approval of the following characters:
- At least one character having one of the following titles: Pope / Patriarch / High priest / Primate / Archbishop / Bishop / Archdeacon / Dean / Priest, from the same spiritual obedience as the domain (excommunicated characters are ignored).
Steward
The steward has all the rights to manage the domain alongside the lord. This title must be granted to a character of confidence, able to react in his absence.
Steward
Oral address: Lord Steward / Sir.
Stewardess
Oral address: Lady Steward / Madam.
×5. . Skills: Management 4 /lvl.
Appointment
This action takes place in one of the following buildings: Organisation seats / Public buildings / Seigneurial residence / Places of worship. Required skills and resources:
- Ceremony varies.
- Management varies: Paper 20.
- Carriage depending on the resources.
Maximum number of recipients: 1.
Treasurer
Manages organisation finances, expenses and revenues. The treasurer also has access to the purchase and sale of resources.
Treasurer
Oral address: Lord Treasurer / Sir.
Treasurer
Oral address: Lady Treasurer / Madam.
×4. . Skills: Management 4 /lvl.
Appointment
This action takes place in one of the following buildings: Organisation seats / Public buildings / Seigneurial residence / Places of worship. Required skills and resources:
- Ceremony varies.
- Management varies: Paper 20.
- Carriage depending on the resources.
Maximum number of recipients: 1.
Admiral
Commander of the fleet. Honorary title.
Admiral
Oral address: Lord Admiral / Sir / Admiral.
Admiral
Oral address: Lady Admiral / Madam / Admiral.
×4. . Vassals: .
Appointment
This action takes place in one of the following buildings: Organisation seats / Public buildings / Seigneurial residence / Places of worship. Required skills and resources:
- Ceremony varies.
- Management varies.
Maximum number of recipients: 1.
Lieutenant general
Second in command of the army. The lieutenant general supervises military operations alongside the lord. He is the equivalent of a provincial marshal.
Lieutenant general
Oral address: General.
Lieutenant general
Oral address: General.
×4. . Vassals: . Skills: Melee combat 2 /lvl, Ranged combat 2 /lvl.
Appointment
This action takes place in one of the following buildings: Organisation seats / Public buildings / Seigneurial residence / Places of worship. Required skills and resources:
- Ceremony varies.
- Management varies.
Maximum number of recipients: 2.