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Knights

A knight is a mounted warrior granted an honorary title of knighthood by a lord, for service to the monarch, country or domain, especially in a military capacity. Knights follow a code of honor mainly consisting of protecting the weak and the oppressed. Seeking personal glory, they are often poorly disciplined and would charge in view of the enemy.

08031E:27199N
Ancient firs
Domain of Allen
County of Zaïbacher, Ursalia

Unlocked 8 weeks after the beginning of each new continent.
Maximum: 5% of the domain's population. This domain can train up to 19 unit(s) of this type.
This action takes place on one of the following buildings: Great hall / Keep / Arena. You are currently on a building of type: Firs.

×3.  750. Skills: Melee combat 5/lvl, Hast weapons 2/lvl.  30%  8 arpent(s).

Training

St / Wi / Ch. Training ground: Great hall / Keep / Arena. Equipment: Bastard swords 10, Shields 10, Chainmail hauberks 10, Breastplates 10, Great helms / Helmets 10, Arm armours 20, Leg armours 20, Saddle horses 10, Saddles 10, Spurs 20, Stirrups 20, optional: Jousting lances 10. This training is possible in the following types of organisations: Low nobility / Medium nobility / High nobility (except Grand Principality / Tsardom). Maximum: 5% of the domain's population.

Attack

Melee combat (Bastard swords). Hast weapons (Jousting lances).

Automatic actions

Patrol, Retreat.

Patronal feasts

Saint George (1713834000) 20, Saint Michael (1727571600) 10, Saint Martin (1731286800) 5, Saint Julian (1707699600) 5 to their happiness and all their skills.