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Horsemen

Cavalry is the weapon of soldiers or warriors who fight on horseback. It is the third oldest combat weapon (after infantry and warships) and the most mobile. From the earliest days of its use, the cavalry offers the advantage of mobility, which makes it a formidable instrument of war because it allows to overflow and avoid the opponent, to surprise and defeat, to retreat and to escape the enemy according to the needs of the moment. It is also the weapon of raids in the depth. The mount gives the rider several advantages over his opponent on foot: speed, height, mass and inertia during the shock. Another factor of superiority results from the psychological impact of the appearance of the soldier on horseback on the infantryman.

01619E:25850N
Mature firs
Domain of Asher
County of Kubileya, Bishopric of Gilead, Terra Borealis

Unlocked 6 weeks after the beginning of each new continent.
Maximum: 10% of the domain's population. This domain can train up to 5 unit(s) of this type.
This action takes place on one of the following buildings: Barracks / Stable. You are currently on a building of type: Firs.
This unit is compatible with: Low nobility / Medium nobility / High nobility / States (except Caliphalate).

×1.2.  500. Skills: Hast weapons 4/lvl, Melee combat 3/lvl.  25%  8 arpent(s).

Training

St / Ag. Training ground: Barracks / Stable. Equipment: Spears 10, Saddle horses 10, Saddles 10, Helmets 10, Mail shirts 10, Short swords 10, optional: Brigandines 10, Leg armours 20, Spurs 20, Stirrups 20. This training is possible in the following types of organisations: Low nobility / Medium nobility / High nobility / States (except Caliphalate). Maximum: 10% of the domain's population.

Attack

Hast weapons (Spears). Melee combat (Short swords).

Automatic actions

Patrol, Retreat.

Patronal feasts

Saint Martin (1731286800) 15, Saint George (1713834000) 15 to their happiness and all their skills.