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Battering ram 
A battering ram is a siege engine designed to break open the masonry walls of fortifications or splinter their wooden gates. They prove effective weapons of war because old fashioned wall-building materials such as stone and brick are weak in tension, and therefore prone to cracking when impacted with force. With repeated blows, the cracks would grow steadily until a hole is created. Eventually, a breach would appear in the fabric of the wall—enabling armed attackers to force their way through the gap and engage the inhabitants of the citadel.
![]() | Unlocked 5 weeks after the beginning of each new continent. |
![]() | No domain. |
![]() | This action takes place on one of the following buildings: Wheelwright shop / Barracks. You are currently on a bare ground. |
×1. Skills: Destruction 4 /lvl, Melee combat 1 /lvl.
50%
8 arpent(s).
Training 
St / In. Training ground: Wheelwright shop / Barracks. Equipment: Battering rams 1, Mail shirts 10, Helmets 10, Short swords 10, optional: Brigandines 10, Leg armours 20, Work horses 4, Ropes 5. This training is possible in the following types of organisations: Low nobility / Medium nobility / High nobility / States / Caliphalate (except Viscounty / Vidamy / Burgraviate / County palatine / City-state). Maximum: 5% of the domain's population.